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- Compression Is Density
“ Compression is density ” This is something I heard years ago, and it’s stuck with me ever since. It’s become a key to understanding the real role of compression in shaping sound. At its core, a compressor is basically an automated volume control . It turns down whatever dB level crosses a threshold, by whatever amount you set. Simple, right? But here’s the thing – it doesn’t just turn the volume down. In the process, it changes the character of the sound itself . When compression reduces those peaks, it compacts the sound , making it feel thicker, tighter, and more solid – in other words, more dense . Think of it like packing a suitcase: the more you press down, the more compact everything becomes. Similarly, the more compression you apply, the more a sound feels controlled and “glued” together. Why Density Matters in a Mix Density is one of the key factors that separates a professional-sounding mix from a rough demo. Without enough density, sounds can feel loose and disjointed, almost like they’re floating in separate spaces. With the right amount of compression, you create cohesion . Instruments begin to lock together rhythmically and tonally, creating a sense of energy and forward motion . For example: Vocals feel upfront and emotionally present instead of buried or uneven. Drums hit with consistent power and weight, driving the track forward. Basslines hold steady, giving a solid foundation without random volume spikes. The trick is balance. Too much compression doesn’t just flatten dynamics – it can blur imaging and reduce impact , leaving your track flat, lifeless, and fatiguing to listen to. Too little , and the mix lacks focus and punch. Compression + Other Tools Compression works best when combined with saturation, distortion, and drive . These processes, when layered gently, help create a mix that feels full and dimensional , not just loud. They add harmonics and subtle grit, enhancing the definition and presence of a sound. Here’s how they complement each other: Compression controls dynamics and adds solidity. Saturation adds harmonic richness and a touch of warmth. Distortion goes further, adding grit and character that can push sounds forward. Used together, they don’t just make a sound louder – they make it bigger and more meaningful in the context of a mix. Practical Tips for Using Compression Here are a few guidelines to get started: Start light. A ratio of 2:1 or 3:1 is often enough for subtle control. Watch the attack and release. A slower attack preserves bite and clarity for percussive elements, while a well-set release lets the groove come alive. Listen for movement. The best compression isn’t static; it breathes with the music . Use your ears, not just meters. Visual tools help, but the real test is how the mix feels . Final Thoughts When you think of compression as just a tool for controlling volume, you miss its deeper purpose. Compression shapes the density and texture of your sound. It helps turn individual parts into a cohesive whole , giving your mix weight and presence. Remember this simple phrase: Compression is density. It’s not just about levels – it’s about making your music feel solid, alive, and ready to connect with listeners.
- Finishing Tracks – Check Against the Metronome and Listen to Every Track Through
Before I call a track finished - before the mix, before the bounce - I solo every single track and listen all the way through with the metronome on . No skipping. No guessing. Just me, the grid, and every stem laid bare against the pulse of the metronome. Finishing Tracks – Check Against the Metronome: The Final Check This is where I catch everything: clicks, pops, bad edits, late hits, tails that don’t fade right. The metronome never lies. So I solo each stem and run it start to finish . If it doesn’t feel tight, I fix it. DC Offset – The Quiet Saboteur One thing I always check for here is DC offset . It’s subtle, but it can really mess with your mix and master. DC offset is when the waveform isn’t centred around the zero line - it’s shifted slightly up or down. You might not hear it as a sound, but you’ll feel it in how your processors behave. Compressors don’t react properly. Faders behave strangely. You get clicks, phasing issues, and worst of all: reduced headroom . It can even cause clicks at the start or end of files - stuff you maybe don’t catch until this very step. It shows up more often than you think - especially when using hardware or resampling external gear. But I’ve had it appear even when working fully in the box. So I always run a quick DC offset removal pass if something looks or feels off. Check the waveform. If it’s floating high above the zero line or hugging the bottom? That’s a flag. Hardware or In-the-Box? Still Matters If I’ve used hardware, checking against the metronome is essential. Tiny timing drifts, glitches, or noise can creep in - especially if you’re recording longer takes or syncing gear manually. But even with a purely digital setup, things like DC offset or poor edits can still slip through. Nothing’s bulletproof. No Shortcut (Unless You’ve Got Help) There’s no hack for this. Unless you’ve got an assistant going stem-by-stem, this is on you. And yeah, it takes time - but it saves time later. When the mix starts, everything just works. No weird problems hiding under the surface. It Gets You Over the Line Once the metronome check is done, I know the track’s solid. I trust what I’m mixing. I’m not second-guessing transients or chasing phantom clicks in the master. It feels clean because it is clean - all the way through. That’s how I finish tracks. This process is a core part of how I approach finishing tracks – check against the metronome is more than a tip—it’s the process that gets results. Check against the metronome. Listen all the way through. Every stem. Clean it up. No shortcuts.
- Owning Your Music: When to Hold On–and When to Sign
Here’s the truth: you spend hours, days, months crafting a track… only to give it away for life? Why? Owning your music has never been more important. Your catalog is leverage. It’s freedom, future income, and your creative legacy. Once it’s gone, it’s almost impossible to get back. Think Long-Term If you’re serious about making music your career, think about future you —20 or 30 years from now. Picture yourself with a catalog that’s grown alongside you. Your life’s work, still in your control, generating income for decades. In today’s fast-moving world, it’s easier than ever to build your own independent empire. Distribution, marketing, and direct-to-fan tools are in your hands. This level of control was unimaginable a generation ago. The Reality of Going It Alone Releasing independently is empowering: Full creative control. Full revenue share. Immediate decision-making power. The trade-off? Noise. Millions of tracks hit platforms every week. Cutting through takes time, strategy, and money. Many artists spend as much time running their “label” as they do making music. Why a Good Label Still Matters The right label can change everything: Reach: Established fanbase and distribution. Resources: Marketing, press, playlisting, sync opportunities. Team: A community of artists that can elevate each other. A strong label sticks to the contract—royalty statements every six months, timely payments, and transparency. Where Deals Go Wrong Too many artists sign without reading the fine print. No questions. No strategy. The result? Deals that lock your music in for life, stripping away control—while culture treats music as disposable. Don’t let that happen to your art. Here’s the good news: It’s easier than ever to understand what you’re signing. You can drop a contract into GPT or a similar AI tool and get a clear, plain-English summary in seconds. Gone are the days when your only option was paying hefty legal fees just to check you weren’t being taken advantage of. Term Length: The Silent Killer One word matters more than most: perpetuity . If you see it, your music is gone forever. Fair terms vary, but here’s the baseline: 15 years is reasonable for a label to market and monetize your work. Some artist-friendly deals run 5–10 years. Reversion is key. After the term, rights revert to you—or you choose to re-sign. The Sweet Spot: Do Both Balance is powerful: Build your own imprint. Keep control and long-term revenue. Sign smart. Work with a label that respects your vision and treats your music like you do. The more you own, the stronger your position when opportunity comes. Before You Sign, Ask These 6 Questions Who owns the masters—and for how long? What’s the royalty split? Does the label support creative freedom? How often do they pay and report? What’s the term length—and can you re-sign? Does ownership revert back? Final Word Music doesn’t have to be disposable. Your art matters. Protect it. Build with intention. And if you do sign, make sure it’s with people who share your vision—not just your revenue. Your music is your legacy—treat it that way.
- Lexicon 224 Reverb – The Verb I’ve Been Searching For
I think I can finally say it: the Lexicon 224 reverb is the one . The sound I’ve been chasing for decades of making and mixing music. People often say Lexicon reverbs don’t sit on top of the sound–they extend it into the space. That’s exactly how I’ve always heard them. But even after trying different Lexicons through the years, I was never fully satisfied. I could hear the shape of what I wanted, but the picture never came into focus. Then I tried UAD’s Lexicon 224 . Immediately, it hit me: this was different. I heard the familiar Lexicon character–but this time it had an extra gloss, a fullness, a richness I instantly recognised. And the more I used it, the more I realised something: I already knew this sound. This wasn’t a new discovery–it was recognition. The Lexicon 224 had been with me all along. I’d heard it on the records I grew up with, the mixes that felt larger than life but never artificial. I’d heard it on classic tracks where the reverb didn’t pull you away from the music, it pulled you deeper in. It had been shaping my ears and my taste subconsciously for years. Why the Lexicon 224 Reverb Stands Apart Part of what makes the 224 legendary is its algorithms . Unlike natural rooms, the Lexicon was designed to create an idealised space–something better than reality. Concert Hall – Smooth, lush, and deep. This is the sound that defined so many ’80s ballads and film scores. Plate – Bright and present, with a tone that gives vocals and snares that shimmering edge. Chamber – Denser and more lively, a tighter space with personality. Room – Natural, but still with that Lexicon polish. The UAD emulation doesn’t just recreate these algorithms–it captures the quirks of the original 1978 hardware, right down to the modulation and the grain in the tails. That’s why it feels alive, not sterile. The Recognition Moment That’s why using the 224 didn’t just sound good–it felt familiar . The reverb sat in the mix exactly as I remembered hearing it on records since childhood. It was the same sound I’d admired without ever naming it. I’ve used plenty of other reverbs over the years. The Bettermaker BM 60 , inspired by the PCM 60, does a brilliant job of integrating sound into a mix. And the Bricasti M7 is still on my dream list–something I’d love to own one day. But the 224 has something different. Something unmistakable. With UAD’s Lexicon 224 reverb , it feels like the long search is finally over–or at least, I’ve found the core sound I’ve been chasing all along. The Bricasti still calls to me, but for now, I’m more than happy living inside the 224’s space.
- The Musical Sweet Spot of EQ Filter Slopes: Why 12 dB/Oct Keeps Turning Up
This all started with the Pultec . I knew its filters were set at 12 dB per octave , and I’ve always loved the way they shape tone – enough to clean up, but never harsh. Then I noticed Kirchhoff EQ also defaults to 12 dB/oct . That’s when I started asking myself: why this number? Is it just a coincidence? Turns out, it’s not. The Pull of 12 dB/oct 12 dB/oct sits in that sweet middle ground – steep enough to remove what you don’t need, gentle enough to keep the source sounding real. It doesn’t introduce excessive phase rotation, so transients and tone stay intact. Technically, it’s a second-order Butterworth curve** – flat in the passband with a –3 dB point right at the cutoff. The phase rotation it introduces is gentle and predictable , so the transition between “kept” and “cut” frequencies feels smooth rather than abrupt. Steeper filters rotate phase more aggressively , which can smear transients or make the filter’s action more obvious. At 12 dB/oct , the balance between control and transparency is just right — which is why it feels so musical. Once you notice it, you see it everywhere. After some research… Here’s what I found when digging into well-known hardware and modern EQs: SSL 4000 E – HPF: 18 dB/oct (16–350 Hz), LPF: 12 dB/oct (3–20 kHz) 9000 J/K – HPF: 18 dB/oct (20–500 Hz), LPF: 12 dB/oct (3–20 kHz) Duality/AWS – HPF: 18 dB/oct (20–400 Hz), LPF: 12 dB/oct (3–22 kHz) That 18 dB/oct HPF choice comes from console workflow – stronger low-frequency rejection for live and mic’d sources in busy sessions. Neve 80-series (1073/1084) – HPF: 12 dB/oct (stepped), no LPF (high shelf instead) VR-series – HPF: 12 dB/oct (31–400 Hz), LPF: 12 dB/oct (3–18 kHz) 88R / 88RS – HPF: 12 dB/oct (31–400 Hz), LPF: 12 dB/oct (3–18 kHz) Neve keeps it symmetrical – smooth, natural, and forgiving. Focusrite Studio Console – HPF: 18 dB/oct (20–315 Hz), LPF: 12 dB/oct (3–18 kHz) ISA 110 – HPF: 18 dB/oct (16–315 Hz), LPF: 12 dB/oct (3–18 kHz) Steeper HPFs for precision, gentle LPFs for tone. Harrison 32C – HPF: 12 dB/oct (25–400 Hz), LPF: 12 dB/oct (3–20 kHz) Series 10/12 – HPF: 12 dB/oct (25–400 Hz), LPF: 12 dB/oct (3–20 kHz) Harrison stays in the Pultec/Neve camp – broad, musical shaping. Pultec → Kirchhoff → FabFilter Pultec EQP-1A – Fixed at 12 dB/oct for both HPF and LPF Kirchhoff EQ – Defaults to 12 dB/oct , adjustable FabFilter Pro-Q 4 – Defaults to 12 dB/oct for HPF and LPF It’s not just legacy hardware – modern “do-anything” EQs start here because it works in most musical situations before you even tweak it. The Pattern LPFs (top end) – almost always 12 dB/oct to avoid closing in the sound or making the presence/air region phasey. HPFs (low end) – split between 12 dB/oct (musical) and 18 dB/oct (tighter and faster cleanup). 12 dB/oct HPF → vocals, acoustic sources, busses – anything you want to keep open. 18 dB/oct HPF → drums, bass, dense mixes – when you need the low end gone quickly. 12 dB/oct LPF → almost everything. “A 12 dB/oct filter is the Goldilocks curve – flat and predictable in the passband, gentle enough to keep tone intact, and steep enough to clean without cutting the life out of the sound.” FAQ: EQ Filter Slopes & Musicality Q: Why do most low-pass filters use a 12 dB/oct slope? A: It’s gentle enough to roll off highs without making a source sound closed in, and avoids phase issues in the presence/air region. Q: When should I use a 12 dB/oct HPF instead of 18 dB/oct? A: Use 12 dB/oct when you want to clean low-end without losing warmth – ideal for vocals, acoustic instruments, and busses. Q: Why do SSL consoles use an 18 dB/oct HPF? A: The steeper slope gives stronger low-end control, perfect for clearing space in dense mixes and live/mic’d sources. Q: Is the Pultec’s 12 dB/oct slope still relevant? A: Absolutely – many modern EQs like Kirchhoff and FabFilter still default to 12 dB/oct because it just works. Q: Does a steeper slope cause more phase shift? A: Yes — for a given filter type, each additional “pole” (6 dB/oct) adds about 90° of phase rotation at the steepest point. Steeper slopes rotate phase more, which can subtly change transients and low-end punch. 6 dB/oct → ~90° 12 dB/oct → ~180° 18 dB/oct → ~270° 24 dB/oct → ~360° …and so on. Q: Can I change the slope in digital EQs? A: Most modern EQs let you. If unsure, start at 12 dB/oct – it’s safe and musical – then adjust if you need more control. ** A second-order Butterworth curve is basically the technical name for what most people in mixing just call a 12 dB/oct filter . Here’s the breakdown in plain terms: Order = number of filter “stages” (or poles) First-order filter = 1 pole → slope of 6 dB/oct Second-order filter = 2 poles → slope of 12 dB/oct Each pole adds 6 dB of attenuation per octave and 90° of phase shift at the steepest point. Butterworth = filter shape choice Named after British engineer Stephen Butterworth (1930). Designed for maximally flat passband – meaning no bumps, dips, or ripples before the cutoff. Gives you a smooth, predictable drop-off without weird resonances. At the cutoff frequency, the signal is down by exactly –3 dB (half power).
- CGII Plugin Review: Is This the Ultimate Master Bus Finisher?
If you’re after that final polish and loudness boost on your master bus, the CGII plugin by Metric Halo (created with Chris Gehringer) definitely brings something special . I’ve been using it on recent mixes, and while it adds undeniable weight and sheen, I’ve also run into a few unexpected artefacts worth noting. Here’s a balanced take based on real-world use. What Is the CGII Plugin? CGII is a mastering dynamics processor designed to sit on your mix bus. It offers two main dials– Loudness and Density –plus a built-in True Peak Limiter . Together, they aim to make your track sound cohesive, loud, and radio-ready in just a few moves. How I Use CGII on the Master Bus In my typical chain: True Peak mode is always on, with a ceiling at −0.1 dB. The Loudness dial can be pushed fairly far–surprisingly clean, even at higher levels. Density adds harmonic fullness and a sense of glued-togetherness across the mix. At its best, the plugin makes a track feel finished in seconds. The Artefacts I’ve Heard Lately Here’s the honest bit: on recent sessions, I started to hear subtle glitchy artefacts–almost like a denoiser or clipper struggling–particularly in the stereo sides . They weren’t loud, but once I noticed them, I couldn’t un hear them. They sounded like faint digital jitter or granular tearing. It’s worth mentioning that this didn’t happen every time–it seemed to crop up more when pushing the Density dial past 10 o’clock. Still, it was enough for me to pull the original blog post temporarily. That said, on the latest track, I used only the Loudness control–and heard no artefacts at all. Why I Still Use It Despite the occasional artefacts, I found myself reaching for CGII again. It just works. The plugin adds that last 10% of polish–especially when you’re on a tight deadline or chasing modern loudness without smashing your transients. If you keep the Density in check , the artefacts don’t show up, and the mix gains energy, weight, and focus. When used responsibly, CGII still earns its spot on my master chain. Quick Specs & Features True Peak Limiter with ceiling control Loudness control for level increases Density for harmonic saturation Up to 16x oversampling Vintage-style nixie tube meters (LUFS + True Peak) Final Thoughts CGII is one of those rare plugins that makes a track feel done –fast. But like anything powerful, it demands attention. Push it too far, and the polish starts to flake. Stay within its sweet spot, and it’s a serious asset for mix bus or mastering work. If you’re okay with its quirks, it might just become your new secret weapon.
- The Art of Mixing by David Gibson: A Trip-Worthy Teaching Tool
Back when I was teaching at Sheffield College of Music , one of the most memorable references I used in class was The Art of Mixing by David Gibson . It’s not your typical textbook. What drew me in – and what landed with students – was the visual language . Gibson uses colourful 3D shapes and stereo diagrams to explain mixing like a painter works with space. You don’t just hear the kick drum –you see it, low and centre. The vocals float just above. Synths stretch out sideways. Reverbs create cloudy halos in the distance. It turns the mix into a living, breathing sculpture. Then there’s the video . If you’ve seen it, you’ll know: it’s wild. The edits are vintage-90s psychedelic – awkward zooms, surreal cuts, and Gibson’s narration hovering somewhere between science teacher and metaphysical guide. But somehow, it works . It’s like going on a mild visual trip while learning EQ, panning, and stereo placement . “It’s like you’ve had a trip while learning the art. I guess it may be a good way for the information to go in.” 😄 Even now, decades later, it holds up as a teaching tool. It’s especially powerful for visual learners or anyone trying to bridge the gap between what they hear and where it fits in the mix . 📚 What Is The Art of Mixing? Originally published in 1997 , The Art of Mixing is a book and video combo by engineer and educator David Gibson , designed to help you see audio. Each sound in a mix is represented as a floating sphere in 3D space. Changes to EQ, volume, pan, and reverb affect its shape, placement, and “shine.” It’s a totally unique, visual-first method of understanding mix balance. Gibson breaks down different genres – from jazz and hip-hop to metal and electronic – demonstrating how elements occupy space differently depending on the style. 🎬 The Video: Legendary, Lo-Fi, and Still Relevant The accompanying video series (still circulating online) is iconic for its surreal production and quirky narration. Despite its dated visuals, many producers swear by it: “Visually explains how a mix works… best video to help a beginner understand the concept of mixing as art.” – Jim Fogle, Cakewalk Forums “The Art of Mixing is the best video that visually shows what you should be hearing.” – Reddit: r/audiophile It’s even been called “like going to a really good audio engineering school in a couple of hours” ( TAXI.com ). If you’re curious, search YouTube for “David Gibson The Art of Mixing Part 1” –it’s free to watch and still incredibly valuable. 🔍 Why It Still Works Intuitive learning – The visual metaphors help bridge the gap between abstract audio concepts and real-world perception. Volume first – Gibson emphasises faders before effects— balance over tricks . Creative mindset – His style encourages experimentation over rules, helping mixers develop their own sound. Genre-aware – It teaches not just mixing principles, but how they shift across styles. 🎓 Who’s It For? Beginner and intermediate mixers Visual learners who think in shapes and space Teachers looking to explain mixing in a new way Anyone burned out by technical manuals 📘 Want to Check It Out? Book : Available on Amazon (various editions, including a 2019 reprint) Video : Find the full series on YouTube Reviews & Articles : TAXI.com review Dangerous Minds article Reddit Discussion In short: The Art of Mixing transforms mixing from a technical exercise into a spatial, artistic experience. It’s fun, foundational, and still worth your time – especially if you want your mixes to look as good as they sound.
- Why Pre-’90s Music Sounds So Good (And How To Get That Feel Today)
There’s a reason why so many people describe music from the ’60s, ’70s, and ’80s as having a certain warmth, character, or punch - even before they know anything about tape machines, transformers, or vinyl mastering. That classic sound isn’t just nostalgia. It’s physics, chemistry, and production workflows baked into the medium itself. And if you’re working in a modern DAW, it helps to know what gave those earlier recordings their vibe - and how you can recreate it today. The Tape Factor: Natural Compression and Harmonics Before digital, music was recorded to magnetic tape - typically 1/2”, 1”, or 2” wide reels - depending on the number of tracks. Tape isn’t neutral. It adds: Soft clipping and compression when signals push into saturation Even-order harmonics that add musical warmth A gentle high-frequency roll-off that smooths harsh transients Subtle modulation (wow/flutter) that creates motion Frequency Response: Most pro tape machines captured from ~30 Hz to 15–20 kHz, with a slight top-end roll-off. This bandwidth helped tame harshness naturally - even cymbals and vocals sounded smoother. Top Tape Emulations Today: UAD Studer A800 SPL Machine Head Softube Tape ToTape7 Waves J37 (based on Abbey Road’s machine) Slate VTM (Virtual Tape Machines) Chow Tape To recreate tape: Push tape plugins gently - don’t max the input, let it glue. Try 15 IPS (inches per second) for more warmth, 30 IPS for clarity. Add tape before the mixbus for subtle compression, or after for final sheen. Vinyl: Physical Mastering for the Real World Most music before the ‘90s was cut to vinyl . That meant every mix was adapted to survive physical limitations: Low-end summed to mono to avoid stylus jumps Sibilance and extreme highs carefully tamed Dynamic range manually adjusted for groove width The result? More intentional mixes - and often less extreme EQ curves. Want that vinyl feel? Use a mid-side EQ to mono the lows below 120 Hz Soften harsh transients with transient shapers or analog EQ curves (like Pultecs or Maag EQ4) Add subtle crackle, warp, or low rumble with plugins like RC-20 , iZotope Vinyl , or SketchCassette Analog Gear: Transformers, Tubes, and Consoles Tape was just the start. Most studios tracked and mixed through hardware filled with transformers , vacuum tubes , and discrete components . These added tone: Transformers (like in Neve, API) added low-end heft and harmonic detail Tubes (Fairchild, LA-2A) introduced gentle saturation and roundness Discrete Class A circuits had clarity with musical colouration Even simple gain staging added character. To simulate this: Use preamp emulation plugins (e.g. Waves NLS , Soundtoys Radiator , UAD 610 , or Kazrog True Iron ) Add gentle console summing plugins for cumulative harmonic layering Saturate subtly - warmth comes from subtle stacking, not one extreme effect Workflow Differences: Limitations Led to Clarity Tracks were often limited to 8, 16, or 24 channels - forcing better arrangement decisions Commitment during tracking (EQ, compression, effects) created a focused sound Fewer edits = more natural timing and groove You can emulate this today by: Limiting yourself to 24–32 tracks Printing effects early Avoiding endless takes and edits Prioritising groove over perfection Frequency and Perception: Less Top-End, More Balance A big part of the sound was simply less top-end information - not because engineers lacked skill, but because tape, vinyl, and analog gear naturally rolled off extreme highs. That’s why modern tracks can sound brittle in comparison. Want the vibe? Use gentle high shelving EQ to mimic the natural roll-off (~12kHz and above) Control transients with saturation, not just compressors Monitor at low volumes to match how vinyl was enjoyed Final Thoughts: It’s Not About Nostalgia - It’s About Feel Pre-’90s music sounds the way it does because of the tools, the mediums, and the mindset . You don’t need to go fully analog to get there - but understanding what shaped those sounds lets you shape your own. So next time your mix sounds a little cold or brittle, don’t just reach for eq. Ask: “What would this sound like if it had passed through tape, tubes, and vinyl?” Then make it feel that way - one subtle, warm layer at a time.
- Why I Still Buy Plugins (Even Though Logic Has Everything I Need)
I’ve said this before and I’ll say it again: Logic has everything you need. You could mix full records using nothing but its stock plugins and do just fine. I stand by that. You’ve got compressors, EQs, reverbs, delays — all solid, clean, functional tools. If you understand the fundamentals, Logic’s more than enough. And yet… Here I am, still buying plugins. The Endless Search I tell myself I’m not chasing gear. I’m chasing sound. The feeling a record gives you. The character, the glue, the space between the sounds. And every now and then, a plugin lands that genuinely earns its place. For me, two recent ones have done that: 🟡 The UAD Lexicon 224 🟡 The UAD Fairchild Not because I didn’t already have reverbs or compressors. I did. Plenty. But these two sound like something. The Lexicon has that rich, 80s shimmer that just sits in the space beautifully. And the Fairchild — even doing nothing — has this low-mid weight and attitude that makes a mix feel more ‘real.’ I’ve got it on the master sometimes without a single dB of gain reduction. It’s just there. For the sound of it. The Flavour Analogy This is where the analogy clicks for me: Plugins are like seasoning. Salt, pepper, smoke, brightness, warmth — you can cook a dish with just the basics, but sometimes, a particular spice brings the whole thing together. Same with plugins. You can shape transients, tame lows, add air — but the way a plugin does that matters. Some EQs sound clinical. Others have a curve and colour that make the highs feel like sunlight. Some compressors feel aggressive and urgent. Others wrap around the sound like fabric. It’s subtle. But once you know, you know. As Dave Pensado puts it, “Mixing is seasoning.” You don’t always need a plugin to do something big — sometimes it’s the smallest pinch of tone that brings everything to life. **Do You Need Them? No. Do They Help ? Sometimes, Absolutely.** This isn’t an ad for plugin hoarding. If you’re just starting out, don’t get distracted — use what you’ve got, and learn to hear . But for those of us deep in the mix, chasing nuance and character, some plugins are more than tools. They’re flavours. I’ll always recommend starting with a Logic. But if you’re still on the hunt for that sound — I get it. Some of us are still seasoning the dish, trying to get the taste just right.
- New Gear, New Ideas: Why the Unknown Sparks Creativity
There’s a strange kind of magic that happens when you try out new gear. A plugin you’ve never opened before. A synth you’ve just plugged in. You’re not sure what it does yet — and that’s exactly the point. Many of my tracks have started this way. Not from a grand plan, but from curiosity. Tinkering. Getting lost in new sounds. Maybe it’s the excitement of going off-map. Maybe it’s the absence of routine. But something about that unfamiliar territory unlocks ideas. “You start with nothing and learn as you go. That’s the best way. You discover.” Aphex Twin (The Wire, 1999) When you don’t know exactly how something works, you listen differently . You react instead of direct. You stumble into textures you wouldn’t think to create on purpose. It’s a fragile, fleeting moment — that first session with something new — but it’s often where the magic begins. “Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature.” Brian Eno (Wired, 1998) This is more than a gear thing. It’s a mindset: beginner’s mind. That space where you’re free to explore without pressure. New tools just give you an excuse to find it. So if you’re stuck, or chasing that next spark, maybe it’s time to load up something you’ve never touched before. Not to control it. Just to hear what happens.
- Compression in Mixing: Letting Just Enough Through for Clarity in Busy Mixes
The Core Idea In a dense mix, sounds can get buried fast. But here’s the thing: Your ear doesn’t need to hear the entire sound in full detail. It just needs a clue — a slice, a sliver, something that says, “I’m here.” And that’s where compression becomes more than just control — it becomes placement. Think of Compression Like a Gatekeeper Imagine you’re holding a sound back behind a curtain. You only let the sharpest part — the tip of the transient or the edge of the tone — slip through. The rest stays behind. But that’s enough. This is how you can keep the mix clear, even when it’s busy. Each sound doesn’t need to dominate. It just needs to register . Why the Brain Fills in the Rest Humans are incredible at audio illusion. Our brains don’t need the full audio data to perceive a full sound. We just need a few key features: The transient (that initial attack or “click”) The timbre signature (harmonic texture, envelope) The rhythmic position With just those, the brain connects the dots. Even if the body of the sound is tucked behind other elements, we still feel it. This is how orchestras work. It’s how well-mixed records work. It’s not about loudness — it’s about intelligibility . Techniques That Use This Principle Here’s how to get practical with it: 1. Fast Attack, Medium Release Use compression to tuck a sound back — but keep the release long enough to avoid choking it completely. Just let the “announcement” through. 2. Transient Shaping Before Compression Boost or define the transient before the compressor, so it has something distinct to grab. It’s like sharpening the sound’s silhouette before putting it in the background. 3. Parallel Compression for Presence Without Bulk Use a crushed version of the sound subtly blended in. This way, the ear catches the grit and snap, but the original dynamic range stays intact. 4. EQ After Compression After you control the dynamic shape, give the frequency content a nudge. Sometimes, a slight bump at 3–5kHz is all it takes for a sound to step forward without raising volume. Real-World Example Let’s say you’ve got a snare that’s getting swallowed in a mix. Instead of cranking it up, try one of these: Shape the transient with a clipper or envelope shaper Compress it with enough attack to let the hit through Use a parallel version to blend in just enough bite EQ a small presence bump and roll off lows if needed Now it sits in the mix — not competing, not lost. It just says “I’m here” and steps back. Final Thought Compression isn’t just a technical process — it’s a way of shaping perception. In a mix, not every sound needs to be upfront. But every sound needs a reason to be heard. Let just enough through, and the rest will follow.
- When I Thought the Attack Was Too Slow (But It Was the Release All Along)
"Don’t think of release as the time it takes to return to level after the sound drops below the threshold. Think of it as holding the sound back" There was a time I kept thinking the attack on my compressor wasn’t fast enough. I’d set it to the quickest setting, expecting it to catch the transient–but when I listened, that punch was still there. It felt like the compressor wasn’t doing its job. So I’d try a faster attack compressor. Still no difference. But here’s what I finally figured out: It wasn’t the attack that was the problem. It was the release–it was too fast. What Was Really Happening The attack was clamping down on the transient–but the release was letting go so quickly that the body of the sound bounced right back up, giving the illusion that the transient wasn’t being controlled at all–even though the compressor was reacting. It sounded like this: 🔊 whack–pop! When what I wanted was: 🔊 whack—hold… The Mix Trick I Learned Once I slowed the release down, everything made sense. The compressor held the gain reduction longer. The transient stood out more clearly . The whole signal felt more controlled . It also made setting the attack much easier. I could finally hear how much of the transient was actually getting through–without being fooled by a too-fast bounce-back. How I Hear Release This is how I hear release on a compressor: Don’t think of release as the time it takes to return to level after the sound drops below the threshold. Think of it as holding the sound back. A longer release holds the energy , keeps the sound suppressed. As you make it quicker, the sound reappears –it breathes again. There’s a sweet spot to find, where the groove feels natural and the compression works with the music, not against it. The Takeaway Fast release times can undo your compression before your ears even register it. If your transients feel too loose–even with a fast attack–try slowing the release . You might be surprised how much more control you actually have.












