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Why Pre-’90s Music Sounds So Good (And How To Get That Feel Today)
Why does old music sound so warm? It’s not nostalgia - it’s physics, tape, vinyl, and tubes. Here’s how to bring that feel back.
Leiam Sullivan
Jun 12, 20253 min read


Track Delay: The Hidden Key to a Locked Groove
Track delay helps your grooves lock in. It’s not just timing correction — it’s how you put the music into electronic music.
Leiam Sullivan
Jun 7, 20252 min read


What Does 6 / 12 / 24 dB per Octave Actually Mean? (Filter Slope Explained for Music Producers)
What does “12 dB per octave” mean? A producer’s guide to filter slopes, high-pass clarity, and the power of understanding octaves.
Leiam Sullivan
May 26, 20252 min read


Soundtoys SpaceBlender: Using a Big Reverb to Create Subtle Space
SpaceBlender is built for huge, evolving effects. I've been using it much more subtly – shaping space around sounds and putting them somewhere in the mix.
Leiam Sullivan
May 20, 20252 min read


Headroom in Audio: Why I Don't Aim for -6 dB
I don't aim for headroom while I'm mixing. I create it at the end. Here's how I approach headroom, master processing and the -6 dBFS rule.
Leiam Sullivan
May 16, 20253 min read


Parallel Processing in Electronic Music Production: Keep the Sound, Add More
I use parallel processing when I like the sound I've already got. I just want more of something. More density. More saturation. More grit.
Leiam Sullivan
Apr 23, 20252 min read
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